Monthly Archives: August 2013

  • GRID 2 Mod Support

    At launch, some of the GRID 2’s files are protected against modification. This is intended as a defence against cheating, mostly during online play but also when setting lap times or earning achievements. When the modification of a protected file has been detected the game will disable online access, achievements and also saving. However, we […]

  • This Is Formula 1

    We’ve been teasing some of the classic content for a while now and we think it’s time to reveal some of the big name drivers and legendary cars that’ll feature in F1 2013 this October. F1 Classics is introduced by legendary broadcaster Murray Walker and features a new fictional racing series allowing players to race […]

  • Community Patch Update

    Work on the Community Patch has been progressing well and I’m pleased today to confirm that we’re now at a point where it’s in submission with first parties, so we thought it’d be a good time to update you on where we are, and where we’re going. Due to the different platform timings for patch […]

  • F1 2013 FAQ

    We’ve had a brilliant response across all our social channels since announcing F1 2013 but we’re aware a lot of you have a few questions surrounding the game and its two editions. We’ve compiled an FAQ to hopefully clear some minor things up and give you a clearer response to some of the bigger questions […]

  • Paddock Pass: The Handling

    Welcome to our first F1 2013 Paddock Pass blog post! In this series we’ll be giving you a behind the scenes look at F1 2013 and specific areas within our studio. Not only will this provide a glimpse into the game’s development, but it’ll give you the chance to have your questions answered by those […]