How does Creative Director Lee Mather play his own career mode?

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August 23, 2017

How does the Creative Director play his own game? What team would he go for in his own Career Mode? With less than 24 hours to go until release, we decided to find out how Lee Mather’s own career in F1 2017 was faring, and below is how he’s getting on, in his own words.

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On the eve of the release of our latest F1 title, I’m really excited for all of you to finally be getting your hands on the game.  Once again, the team have worked incredibly hard to produce an amazing representation of the sport we all know and love: Formula 1.  Following on from the great reception, and success of F1 2016, the team have been even more inspired to make F1 2017 the best F1 game to date. (Editor: And, of course, if you’d like to read the reviews of F1 2017, you can check them all out here!)

We’ve already spoken at great length about the feature set of the game, so I thought I’d give a little insight in to one of my recent Career playthroughs.

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As most of you are acutely aware, I’m a Renault fanboy, but this year I have a feeling I’m going to select the gorgeous Toro Rosso for my Career game at home, but in this instance I went for the Force India, mainly because of the power unit, but also because it looks so damn cool.

I won’t tell you the name I used for my Career driver, but let’s just say; I’m looking forward to Season 3 of Narcos in September!  (Editor: I’m sure you can give the name a good guess!) After creating my driver, and picking out one of the cool new community designed helmets, I set an AI difficulty level of 82%, and started my Career.

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In pretty much any racing game which allows me to modify my car, I usually like to start with weight reduction and chassis development, so that’s exactly what I did.  And that was originally to be my chosen path.  All seemed to be going well, with points finishes in the first 5 races.  8th, 7th, 8th, 6th and 6th place finishes had me sitting 8th in the Championship.

Things were about to take a turn for the worst! By Bahrain, I’d started to get a handle on which elements of my engine I was starting to wear significantly, so I was thinking more about which sessions I should spend more time in, and which Practice Programmes to take part in.  I was also driving differently. To compound matters, my gearbox was looking touch-and-go for making it 6 races. But I pushed on, only now I’d moved my R&D focus on to the specific elements of the Power Unit, which I was wearing the most.

By the time I’d reached Monaco, a circuit with a lot of gear changes, my gearbox was at 69% wear, and had already suffered a lost gear during Practice at Catalunya.  Engine wise, I’d got components on their last legs, but I figured I’d stretch them out, and power isn’t so important at Monaco.

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Practice was wet.  Not usually something you want at Monaco, but when you’re nursing a car which is down on power, it’s an opportunity to get some R&D points, while getting the last breaths of life out of the aching components.  Practice went well, and I gained some R&D, electing to not do the tyre wear or fuel burn tests, in order to save the car.

Qualifying, however, was dry, so I thought I’d give myself a fighting chance and swap out the worn engine parts.  Unfortunately, during the session, my gearbox fault came back, resulting in me qualifying 14th.  Based on my Practice Programme pace, I didn’t feel confident I’d do well at Monaco, so I decided to start the race with the faulty gearbox.

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At the race start I managed to make up a couple of places, moving me to 12th. Hülkenberg had a spin with a car behind, giving me some breathing room.  The car was running well, and I was pushing Ocon who was ahead of me.  Then it happened… not just the fault I’d experienced in the previous session, but a more serious gearbox issue; extended shift times!!  Even after the first corner incident, I was soon being caught, so I adopted the technique of avoiding gear changes as much as possible.  Alas, I still lost two more places and finished in 14th place.

But there is a silver lining, I move on to Canada, one of my favourite circuits, and I have a healthy engine and brand new gearbox…

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We can’t wait go get our own Career Mode underway now! Want to grab F1 2017? It’s not too late – get it here:

Formula1-game.com
PlayStation EU
PlayStation US
Xbox One
Steam

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About Lee Mather

Game Director of the Formula 1 game series by Codemasters.

Gamertag: Rod Street

View all posts by Lee Mather

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