Paddock Pass: The Audio

Welcome to our third F1 2013 Paddock Pass! This week we’re looking into the game’s audio and how our team record that authentic Formula 1 sound. We sat down with our Group Lead Audio Designer Mark Knight after a day spent recording classic F1 audio to ask some of your questions and some of our […]

Paddock Pass: The Visuals

Welcome to our second F1 2013 Paddock Pass blog post where we’ll be taking a look at the game’s visuals and art direction with Paul Jeal (Game Director) and Anthony Filice (Art Director). Just like last time, we asked you for questions via Twitter and pitched them to the team. Here’s what they had to […]

Paddock Pass: The Handling

Welcome to our first F1 2013 Paddock Pass blog post! In this series we’ll be giving you a behind the scenes look at F1 2013 and specific areas within our studio. Not only will this provide a glimpse into the game’s development, but it’ll give you the chance to have your questions answered by those […]