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How To Be An Associate Art Director

Codemasters’ Daniel Oxford discusses the key skills needed for his role in sound design with Develop’s Aaron Lee. You can read the full interview over on Develop here. Daniel Oxford, associate art director at Codemasters, describes the path you should take if your goal is to become a video game artist. How would someone become an associate […]

How To Be An Audio Designer

Codemasters’ Peter Ward discusses the key skills needed for his role in sound design with Develop’s Aaron Lee. You can read the full interview over on Develop here. Sound is crucial for grounding every game world and conveying a sense of life to the player. Peter Ward, principal audio designer at Codemasters, describes what it takes […]

How To Be A Gameplay Programmer

Codemasters’s Anna Ljungberg discusses the key skills needed for her role in programming with Develop’s Aaron Lee. You can read the full interview over on Develop here Every working day this month, as part of our New Year, New Job 2014 special, Develop brings you a game industry professional to explain what their job involves and […]